Why is terran so op




















Reynor was able to take the only map of the weekend that Serral actually lost, but the Finnish phenom went a combined map score across the region's best competitors, clearly cementing his place as the best Zerg player that SC2 has to offer.

He's been dominant for so long - in , he literally won every major tournament he entered, culminating in a world championship win - that any insight Serral has to share about the way SC2 is supremely valuable not just to spectators, but to opponents looking to get an edge on him in later matches. Unfortunately, there may not be much players can do with the state of SC2 the way it is right now.

In an interview with Team Liquid , Serral shared his opinion on the late game of Zerg vs. Terran and Zerg vs. Protoss - and his statement will do little to make players of those races feel better. User Info: FantomRell. Their best support and best anti-air both come from the same building, and can be double pumped. Plus the high ground siege tanks make turtling a breeze.

This isn't to say they're overpowered though. I've easily defeated as many terran players as other races. More topics from this board I absolutely must know this General 8 Answers How do you start a new campaign fresh?

Plot 3 Answers how i play AI mode? Tech Support 1 Answer No skirmish mode? Tech Support 6 Answers. Ask A Question. Browse More Questions.

Keep me logged in on this device. Forgot your username or password? User Info: Lastexile0 Lastexile0 11 years ago 1 I can think of a few good reasons why some might think that, but I want to see what you personally think.

User Info: Siris24 Siris24 11 years ago 3 I'm not particularly good at this game, so I'll let this post do the talking. User Info: doom doom 11 years ago 5 Terran isnt OP - too many poor players blaming their lack of skill for their loss. User Info: infringement infringement 11 years ago 6 Terran isn't OP--only noobs who lose to Terran think so Nothing. WHen was the last time you saw a zvz in a major tournament finals or even semii finals? Terran units are op because in order to stop most of them its not based on you being good but on terran messing up on his micro.

For instance the counter to marines is banelings, but a terran can afford stim within the first 3 min of game, and we need at least 6 to get baneling speed which doesn't even help begin help us to beat stimmed units and sure the whole ling surround trick to get them in position works on occasion, just doesn't work at higher play, as soon as they see lings skipping to surround they pretty much run so ffar that the banelings can't catch them until the marines have already pays for themselves.

Also the marines benefit wayy too much from upgrades in the end game, their damage increases by 60 per cent when they are 3 damage. And sure that number becomes 75 for ling, and maybe even 90 per cent more damage with their increased attack speed not even comparing it to stim but at end game lings are useless anyway and die right away because they are not ranged and have the lowest hp in the game.

Maurauders are equally op maybe not so much vs zerg but vs protoss terran can get them so early that the protoss can't even dream of immortals and can only use zealots whom in pro games barely manage to get any htis off. I would go so far as saying that stim either needs to stop helping movement speed to just nerfing the movement of speed upgrade.

Next up we have thor, the unit that counters every zarg unit. Whats he getting, hydra? I should not even talk about thordrop, talk about no counters Thor needs to suck against something, other than broodlords. I suggest a ground range nerf, by two points, so they are not so hard to kill behind a marine wall, they have to be in front to be effective. Banshee, should we even bring it up? Day9 himself says banshees average over 15 kills in pro games, and pros know how to counter shit properly. The unit is too fast and kills drones in 3 hits, the only sure way to kill them is to use air units.

Should we bring up planetary fortresses? Basically they can only die when your already losing the game by a massive scale or if its a surprise attack and his army is on the other side of the map. Dandy vs Dienmax. Grand Platypus Open. Online Event. Liquipedia Results Completed. PiG Sty Festival. X-Cup Fall - Quals. Pinnacle Fall Series 2.

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Blizzard failed to tune-down Terrans before turning to SC2 And the only reason you think it's unbalanced is because either you lose too much to terrans or you don't play terran at all. From the perspective of gameplay, do you know how hard it is to spread marines against lurkers?



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